Rise of Incarnates owns a relatively beautiful and impressive graphics, with a comic style. Environmental effects in the game are also exploited to the maximum when characters can destroy the environment such as breaking walls or some objects in the arena.
“Thank you for using “RISE OF INCARNATES,” reads the surprisingly perfunctory cancellation.”We must regretfully inform all users of the closure of “RISE OF INCARNATES.” We offer our sincere thanks to everyone who has supported this game. We will be keeping the servers open until December 15, 2015, so please continue to enjoy “RISE OF INCARNATES” until the very end.”From today, players will no longer be able to purchase premium currency, though those who already have some can spend it.As the game winds down, every character will be free, and items in the cash shop will be greatly reduced in price.Did any of you lovely folks take it for a spin?Cheers,.
Does anyone have any particular insight on the incarnate abilities themselves? I'm eyeing Vigor in the Alpha and Melee in the Hybrid for my WP/Titan Tanker, but the other slots I'm still up in the air on.My personal take:Alpha: This is the most variable since it depends a lot on your build. Vigor is probably not the worst choice for Willpower. You get more regen/healing and the accuracy bonus is great if you don't have IO sets (most IO'd builds have a ton of accuracy but SO build tend to need more accuracy for incarnate content). You might also want to consider Spiritual since you get the healing for your primary and recharge to help with improving your attack chain.Judgement: All of the Judgement abilities are pretty similar.
From what I recall Ion was generally regarded as 'the best' due to the higher target cap and chaining effect but the difference was small enough that I preferred to select based on what fit thematically. Without knowing anything about your character other than the powerset I'd suggest Vorpal as being thematically appropriate.Interface: So my preference here was to select one of the DoTs. In general for incarnate content stuff dies to fast for the debuffs to matter much so you might as well go for damage.
SO given that I'd suggest picking the one with the DoT that you feel is the best thematic fit for your characterLore: From what I recall the Cimerorans had the best DPS but all of them are pretty strong so if you want to pick something thematically appropriate it's not a big deal.Destiny: For you I'd recommend either Barrier or Rebirth. Both will significantly enhance your survivability, Barrier by giving you extra defense and resistance (which is very useful for Willpower) or Rebirth by giving you even more regeneration (I recommend the regen version of Rebirth over the Max HP version).Hybrid: Melee is probably a good choice. Extra defense or resistance is always useful for Willpower and the radial tree has an option for a Taunt aura which is something else that Willpower can struggle with.
My personal take:Alpha: This is the most variable since it depends a lot on your build. Vigor is probably not the worst choice for Willpower. You get more regen/healing and the accuracy bonus is great if you don't have IO sets (most IO'd builds have a ton of accuracy but SO build tend to need more accuracy for incarnate content). You might also want to consider Spiritual since you get the healing for your primary and recharge to help with improving your attack chain.Judgement: All of the Judgement abilities are pretty similar. From what I recall Ion was generally regarded as 'the best' due to the higher target cap and chaining effect but the difference was small enough that I preferred to select based on what fit thematically.
Without knowing anything about your character other than the powerset I'd suggest Vorpal as being thematically appropriate.Interface: So my preference here was to select one of the DoTs. In general for incarnate content stuff dies to fast for the debuffs to matter much so you might as well go for damage. SO given that I'd suggest picking the one with the DoT that you feel is the best thematic fit for your characterLore: From what I recall the Cimerorans had the best DPS but all of them are pretty strong so if you want to pick something thematically appropriate it's not a big deal.Destiny: For you I'd recommend either Barrier or Rebirth. Both will significantly enhance your survivability, Barrier by giving you extra defense and resistance (which is very useful for Willpower) or Rebirth by giving you even more regeneration (I recommend the regen version of Rebirth over the Max HP version).Hybrid: Melee is probably a good choice.
Extra defense or resistance is always useful for Willpower and the radial tree has an option for a Taunt aura which is something else that Willpower can struggle with.I was considering Vigor because I have a lot of toggles and Titan Weapon just eats up a lot of endurance. In the build I've designed, I do end up picking up Physical Perfection from Energy Mastery as my Epic, but it doesn't look like it'd be enough. All told, the recovery looks like 4 endurance/second, with toggles eating up about 1.5 e/s.
There's also about 42.5% global recharge, putting a lot of attacks over 100% recharge.For Hybrid, I was leaning towards core so I could get more upfront regeneration and resistance, although the taunt aura is very attractive. I did slot a taunt IO into Rise to the Challenge though and Taunt is four slotted with Mocking Beratement so that it's more potent and it comes off of cooldown every 4.5 seconds or so. Would have be enough?As for the rest, I'll go with what you've suggested. Those were sound reasons.
In regards to seeing character with a '+' symbol after the level 50. How do you get the '+' symbol to show up, I have multiple Vets and none of them show the '+' symbol. I even ran the Ramiel OB arc, thinking it would unlock the '+'.I've searched the forums and old wikis and no luck either.
Can anyone here help explain how (and does it even matter) to show the '+' symbol for any game content like Incarnate Trials, etc?Thank you in advance!I think you are talking about the level shifts? You get a level for some of the tier3 and 4 incarnate abilities, so you need to craft the abilities and equip them. For Hybrid, I was leaning towards core so I could get more upfront regeneration and resistance, although the taunt aura is very attractive.
I did slot a taunt IO into Rise to the Challenge though and Taunt is four slotted with Mocking Beratement so that it's more potent and it comes off of cooldown every 4.5 seconds or so. Would have be enough?If you've got taunt slotted up then you're probably fine.
Putting a taunt IO in Rise to the Challenge isn't that useful though. The problem is (and the reason I say Willpower can have trouble with taunt) is that Rise has a REALLY short Taunt duration (1.25 seconds) compared to other Taunt auras (which are more like 17 seconds) so if an enemy leaves your immediate vicinity the Taunt effect wears off almost immediately. As a side effect slotting Rise of Taunt isn't actually that useful, it's got such a small baseline that the increased effect won't really matter (you go form 1.25 seconds to 1.78 seconds).So having Taunt slotted up well is going to be more useful than slotting Rise. If you've got taunt slotted up then you're probably fine. Putting a taunt IO in Rise to the Challenge isn't that useful though. The problem is (and the reason I say Willpower can have trouble with taunt) is that Rise has a REALLY short Taunt duration (1.25 seconds) compared to other Taunt auras (which are more like 17 seconds) so if an enemy leaves your immediate vicinity the Taunt effect wears off almost immediately. As a side effect slotting Rise of Taunt isn't actually that useful, it's got such a small baseline that the increased effect won't really matter (you go form 1.25 seconds to 1.78 seconds).So having Taunt slotted up well is going to be more useful than slotting Rise.Ah, gotcha.
Well then, removing that taunt IO then and putting the final piece in for Rise. I have a Tier 2 alpha slot that I'd like to upgrade to Tier 3. It looks like I'll need shards, not threads, to craft some of the components. Threads I know how to find, but information on shards is pretty sketchy. Are they just random and unlikely drops?
Are there other ways to obtain them?Scroll further down, every alpha slot is craftable with threads, shard are only useful for using the once a day recipe to turn them into threadsI'm not finding where threads can create some of the higher tier Alpha components. The Tier 2 Musculature I want to craft requires an Infinite Tessellation. Which requires a Dimensional Keystone. Both require shards to be crafted. Is there somewhere I'm not looking that allows threads to create these items? I have a Tier 2 alpha slot that I'd like to upgrade to Tier 3. It looks like I'll need shards, not threads, to craft some of the components.
Threads I know how to find, but information on shards is pretty sketchy. Are they just random and unlikely drops?
Are there other ways to obtain them?I'm not finding where threads can create some of the higher tier Alpha components. The Tier 2 Musculature I want to craft requires an Infinite Tessellation. Which requires a Dimensional Keystone. Both require shards to be crafted. Is there somewhere I'm not looking that allows threads to create these items?You are looking at the wrong recipes, scroll past the recipes that require shard ingredients to the recipes that require thread ingredients. I have now my first lvl 50 with every Tier 3.
Needed only 6 veteran lvls for it, thanks to all the rewards from the stories.My process was after reaching lvl 50 to go through all the Signature Story Arcs. Each chapter of Who Will Die and Pandora's Box will reward you with 10 threads as a option the first time you play through it:After that I played through all the Dark Astoria Story arcs up until you need to run a taskforce. Got a bit lucky with some of the rewards because I ended up with 2 very rare for T4 components as rewards for some of the story arcs, most of the others areuncommon.Overall a painless process that makes it easier to go with alts through it compared to how many times I needed to run on the old live servers through the incarnates trials. At level 50 after you do the Mender Ramiel arc you get Captain Nolan as a contact, he gives you a short non combat arc which leads you to Dark Astoria, and the first story arc there with Heather Townsend which rewards you with an incarnate crafting mat (its been an uncommon every time I've done it) which means you can get your Alpha to tier 2 as soon as you hit vet level 1, she leads to another story arc with Mu'Vorkan (more crafting mats) an repeatable missions with Ephram Sha which give you 10 threads for the first completion every 20 hours.
Well worth doing those to accelerate the incarnate processNote that all the old repeatable solo DA arcs are available, continuing from Mu'Vorkan all the way through to the finale. However, while you can choose threads or merits at the end of each arc, there is no longer a reward for completing the whole story.Where did you get a task force contact, and is that new? I ran through the entire Incarnate DA story solo over the past couple days and didn't encounter anything I couldn't complete on my own.
Not that it was always easy.:-)After you finish your epic battle with Mot you can call again the Dream Doctor. He has a personal story for ya like the others andthen you can do the first intro mission and that leads to the incarnate trial: a guide is here:Thanks! I never knew there was any sort of contact-based intro for that.
Back in the day I think I must have just done it via the LFT window. It would therefore seem to make common sense to concentrate on getting all of your abilities to tier 3. try to avoid the temptation of crafting a tier 4 before all of your slots are unlocked.Can you explain these two points please?
I'd like to understand why you make each of these suggestions.A tier 4 costs more than double a tier 3, as you have to craft a tier 3 and then the tier 4 which requires a very rare. After incarnate level 11 you get no more threads for levelling, but do get merits, merits are used to craft the rare/very rare componentsinitially you are thread rich but merit starved, threads are the main component required in crafting up to tier 3.